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{ Category Archives } dynamic

dynamics is the study of the effects of forces on the motion of objects [moving pictures]

One Too Many (and two other games)

It’s been more than a year since the last one, so it’s once again time for an exquisite corpse’d PuzzleScript game from the Thinky Puzzle Games Discord. Or rather, three games! We were split into three groups with the same seed project to each take the game in our own direction, with the organizer later […]

I feel like I’m watching one of my games slowly become a meme (not derogatorily)

A year and a half ago, I threw together a game called The Sorcerer’s Detritus real quick like for a game jam in the Thinky Puzzle Games Discord. It’s a game where you control a magician’s hat that accidentally falls into the sewer, and you have to get back out. The original concept of the […]

Hyper’Rinth

I was scrolling through new releases on the Switch eShop last night when I noticed there’s a digital version of the board game Labyrinth, which I was obsessed with as a kid: So obsessed that I made a reduced version of it in HyperCard, which I recorded a little video of: https://twitter.com/CHz16/status/1713681323582456074 I remember being […]

Happy 10th birthday, PuzzleScript!

(this was a response to a post on cohost by Alan Hazelden announcing the tenth anniversary of PuzzleScript) I’ve been making games since the ’90s with HyperCard, and even posting them online since college, but PuzzleScript’s release in 2013 was really when I started releasing games in a way beyond just uploading them to my […]

Chiaroscuro

Another Games Done Quick marathon means another game jam I participate in, and I made a real video game this time! It’s slightly cryptic and experimental and might look like a puzzle game, but the levels are randomly generated and personally it feels better to me to think of it as a strategic game about […]

Blast One Standing

So the Thinky Puzzle Games Discord just released the latest in our series of exquisite corpse-style PuzzleScript games where the organizer starts with a small seed and a bunch of us get the game one after another and add a little bit to it: a level, a new mechanic, some polish, some writing, etc. This […]

Saṃsāra

So sometimes I make things? Game-related things?? And I could post about them here too??? So for the traditional Games Done Quick game jam I always try to do something for, I made a small pack of levels for Lexy’s Labyrinth, a Chip’s Challenge 2 emulator by eevee with some custom elements. She plugged it […]

“TIS-100” Journal

Here’s a series of posts about my solutions for puzzles in the parallel architecture assembly code game TIS-100 by Zachtronics. This isn’t a walkthrough: there are surely better places you can go for help than here. And it’s certainly not me showing off how I’m the best programmer alive: most of these are just the […]

Best video game songs of 2015

Every year I usually have a reasonably strong preference for my favorite soundtrack from a video game that came out that year, but that wasn’t really the case for 2015. So instead, here’s a list of the five songs I’ve probably listened to the most from games released in 2015.

Obtuseness: “The Legend of Legacy” and “L-ZONE”

I played through the demo of The Legend of Legacy for the 3DS. It was fun, but I probably won’t pick up the game. The thing I’ve been thinking about the most is how obtuse the game is. I don’t mean its systems, although those are also opaque: skill awakening is never explained, elemental effects […]