Skip to content

“Unique Moves”

I’ve been knocking a game idea around in my head for a little while: a maze game where you can move any number of squares in a straight line, but once you move by a specific number of squares, you can’t move by that exact number again. I thought it was a pretty interesting idea, and I’ve never encountered it in a game before, but I was never really super fired up about it because I didn’t think the concept had a whole lot of depth for exploration, unlike Guide.

I’ve also been meaning to do something with TileStack for a while, since HyperCard remains my one, true love.

So, I killed two birds with one stone and knocked out a quick game.

Unique Moves

I wrote 20 puzzles for it, and none of them are really terribly difficult (nowhere near Guide‘s final puzzles), so it should be a quick play: half an hour to an hour, I’d estimate. I think I managed to come up with a few neat challenges here and there. There’s even a puzzle editor, if you want to make your own.

Safari or OmniWeb is strongly recommended, although it’ll work in Firefox or Opera with some noticeable initialization lag. Chrome is kind of busted, and I haven’t tried IE.

Post a Comment

You must be logged in to post a comment.